The satchel charge is a craftable explosive that can be thrown on towers doors and deployable items.
Sheet metal wall rust satchel charge.
This guide shows details of satchel raid s and what is needed for them.
And that cost 4 satchels because a wood door costs 2 satchels so the wall cost 4 and metal door cost 4 sathels and it has 250 health so if the wall is 500 health it would be 4x2 8 so the wall is 8 satchels.
A sturdy building piece able to take around double the damage as a stone wall and much less vulnerable to melee.
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It is an adequately effective grenade like explosive that was implemented in rust on may 7 2015.
The satchel charge becomes armed when placed has a random time until detonation and has a small chance to malfunction requiring the user to pick up and rearm.
The satchel charge becomes armed when placed has a random time until detonation and has a small chance to malfunction requiring the user to pick up and rearm the charge.
It takes 30 seconds to craft a single satchel charge using the aforementioned raw materials.
Wood wall has 250 health right.
A sturdy building piece able to take around double the damage as a stone wall and much less vulnerable to melee.
Once a timed explosive charge has been thrown it will automatically arm itself and then detonate after 10 seconds.
If the door has 88 hp left it s useful to know.
Satchel charge the satchel charge is a midgame raiding tool that can be used to destroy player made buildings for the purpose of entering and looting another player s base.
1920 sulfur 2880 coal hqm door 12 satchels.
Crafting a satchel charge requires.
Information accurate as of.
Would have been even more useful to have the numbers if you come across a partially degraded base for example a satchel charge does 70 dam to a sheet metal door which has 275 hp.
Short about guide here i ll show satchel raid s and what is needed for them.
Hey guys thanks for watching.
The beancan grenade is an improvised explosive in experimental rust.
Doors wooden door 2 satchels.
Timed explosive charges are not to be confused with explosives.
The time it takes to detonate is unpredictable much like the beancan grenade with the same random fuse times and the chance of being a dud.
Both the high external wooden wall and gate require 6 satchel charges to be destroyed.
960 sulfur 1440 coal iron door 4 satchels.